LookUp Add-On Documentation
LookUp Framework is a powerful user interface system for Minecraft Bedrock Edition add-ons, created by NotŁolko. It enables developers to build rich, customizable in-game recipe views and information guides through a structured data-driven setup. To get started, simply include an export script in your pack that exports your data, and make sure both your pack and the LookUp Framework are enabled in your world, and you are good to go!
If you are interested, you can also check the example pack provided by me: Folder structure | File download
Tabs define how categories appear in the UI, controlling grouping, icons, and descriptions.
Key
Type
Description
tab
string
Optional. Tab group name. Defaults to "Main".
menu
string
Name shown in menu list.
icon
string
Texture path for UI icon (e.g., "textures/items/flint").
body
string
Optional. Description under category name. Default is generic.
header
string
Optional. Header in entry view. Default is "Item Info".
export const tabs = {
"Progress" : {
tabData : {
tab : "RLC" ,
menu : "Progress" ,
icon : "textures/items/flint" ,
body : "Select an item:" ,
header : "§lProgression Guide"
}
}
}
Tables define UI layouts for recipes—useful for crafting, brewing, smelting, or custom actions.
Key
Type
Description
name
string
Display name at top of UI.
icon
string
Texture path or block ID (e.g., "minecraft:stone").
label
string[]
Optional. Description lines under the name.
export const tables = {
"rlc:knapping" : {
tableData : {
name : "Knappable Block" ,
icon : "minecraft:stone" ,
label : [ "§7> Interact" ]
}
}
}
Category Menu Preview
Entries define what is displayed under categories—items, blocks, mechanics, or concepts.
Key
Type
Description
hidden
boolean
Optional. Hides entry from menu if true. Default is false.
recipeSkip
boolean
Optional. Jumps to recipe view if true.
name
string
Title in detail and recipe views.
desc
string[]
Optional. Paragraph lines for detail screen.
label
string
Optional. Short menu text. Defaults to name.
page
string
Optional. Page/tab inside category. Defaults to "Main".
category
string
Required. Category key matching one from tabs.
icon
string
Required. Icon for menu and recipe view. Use typeId for hidden entries.
texture
string
Optional. Overrides icon in recipe view. Supports texture paths/typeIds.
export const entries = {
"rlc:flint" : {
entryData : {
hidden : true ,
name : "Flint" ,
category : "Progress" ,
texture : "textures/items/flint"
}
}
}
Item Menu Preview
Recipes describe how items are created or interacted with in-game.
Key
Type
Description
table
string
Table key from tables. Default is "craftingTable".
category
string
Required. Category key from tabs.
pattern
string[]
Optional. 3x3 crafting layout.
ingredients
object
Ingredients mapped by pattern keys or slot numbers.
inputs
object
Optional. Extra visual slots (upgrade slots, output rows, etc.).
pageConfig
object<number>
Optional. Overrides for recipe variants.
double
boolean
Optional. Enables large/double layout. Default is false.
Subkey
Type
Description
type
string
Optional. Item typeId.
entry
string
Optional. Click-through to entry key.
name
string
Optional. Display name in UI.
desc
string
Optional. Tooltip or subtitle.
icon
string
Optional. Texture path.
Key
Type
Description
slot
number
Grid slot index (0–26 for single, 0–53 for double).
page
number
Optional. Page index for when it appears.
type
string
Optional. TypeId fallback.
entry
string
Optional. Entry link.
name
string
Optional. Display name.
desc
string
Optional. Tooltip.
icon
string
Optional. Texture path.
Key
Type
Description
table
string
Optional. Table override.
pattern
string[]
Optional. Crafting grid override.
ingredients
object
Optional. Ingredient override.
inputs
object<number>
Optional. Input override.
double
boolean
Optional. Layout override.
Key
Type
Description
name
string
Optional. Output name override. Use "" to hide.
icon
string
Optional. Output texture override. Use "" to hide.
amount
number
Optional. Display quantity. Defaults to 1.
label
string[]
Optional. Tooltip under the name.
Recipe Menu Preview
export const tabs = {
"Progress" : {
tabData : {
tab : "RLC" ,
menu : "Progress" ,
icon : "textures/items/flint" ,
body : "Select an item:" ,
header : "§lProgression Guide"
}
}
}
export const tables = {
"rlc:knapping" : {
tableData : {
name : "Knappable Block" ,
icon : "minecraft:stone" ,
label : [ "§7> Interact" ]
}
}
}
export const entries = {
"rlc:flint" : {
entryData : {
hidden : true ,
name : "Flint" ,
category : "Progress" ,
texture : "textures/items/flint"
}
} ,
"rlc:flint_shank" : {
entryData : {
recipeSkip : true ,
name : "Flint Shank" ,
desc : [ "§9+3 Attack Damage\n48 Durability" ] ,
category : "Progress" ,
texture : "textures/rlc/items/sword/flint_shank"
}
}
}
export const recipes = {
"potions:magma_cream" : {
recipeData : {
table : "slayMob" ,
category : "Potions" ,
ingredients : {
0 : { icon : "textures/items/spawn_eggs/spawn_egg_magma_cube" , name : "Magma Cube" , desc :"§7> Drop" }
} ,
pageConfig : {
1 : {
table : "craftingTable" ,
ingredients : {
0 : { type : "potions:blaze_powder" , entry : "Potions" } ,
1 : { type : "potions:slimeball" , entry : "Potions" }
}
}
}
}
}
}