At 12, I wrote my first lines of code. By 17, I had built a gaming community with 500,000 users and led a team of 15. Today, I architect systems serving millions.
Experienced Full Stack • Platform Engineer with a proven track record of building scalable, cloud-native systems. Specialized in Go, Kubernetes, Terraform, TypeScript, and modern infrastructure patterns. Successfully led projects serving millions of users, from fintech compliance systems to cloud platforms and developer tooling.
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The Platform for Deploying A platform for self-hosting, deploying, and selling software services. cnap.tech → |
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Hetzner Value Auctions Smarter Hetzner server search with real performance data and filters. hetzner-value-auctions.cnap.tech → |
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More Than Just Watching Real-time chatrooms. Synchronized polls and reactions for live games. dribblesports.com → |
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The Cloudflare for Gaming DDoS-protected tunnel for Minecraft. Zero-config, global. connect.minekube.com → |
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AI Minecraft Servers Create, and customize Minecraft servers with AI. Just chat ingame. minekube.com → |
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High-Performance Proxy A high-performance, scalable Minecraft proxy in Go. gate.minekube.com → |
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| Company | My Impact | Details |
|---|---|---|
| Sovereign Cloud Provider 2026-Present |
SRE & Platform Engineer — Building managed database services for a major European cloud platform. Go, Kubernetes, FluxCD, Terraform at scale | More• Database engineering platform team• Large-scale infrastructure (hundreds of thousands of cores, tens of thousands of VMs) • Go, Kubernetes, FluxCD, Helm, Terraform • Prometheus, VictoriaMetrics, Grafana, OpenTelemetry |
| Elefant AI 2024-2025 |
AI agents in 3D worlds. Developed AI Minecraft agent; integrated Gate proxy | More• Implemented Gate proxy into agent system• Developed AI Minecraft agent • Feature development, bug fixes, code cleanup • Assisted with Minecraft community entry |
| CubeCraft 2024 |
Kubernetes-based game hosting. Scaled infrastructure for millions of players | More• Built system using Kubernetes & Java Operator Framework• Designed APIs for hosting platform • Automated deployment & scaling mechanisms • Created monitoring & alerting systems • Optimized resource allocation |
| SumUp 2022-2023 |
Developer platforms & fintech compliance. 65% faster incident resolution, 40% developer productivity boost, 800+ engineers on portal | More• Built "SumUp Backstage" internal developer portal• Architected Compliance Alert Engine with Temporal • Co-founded observability improvements team • Automated onboarding for 2,000 Git projects • Migrated 800 GitHub teams to new structure |
| JustChunks 2021-2023 |
Game backend microservices. Scalable architecture, CI/CD pipelines, Agones matchmaking | More• Engineered scalable microservices architecture• Implemented Kubernetes deployments for game servers • Developed CI/CD pipelines • Built configurable matchmaking system using Agones • Monitoring & logging solutions |
Side Projects & Open Source |
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| CNAP 2024-Present |
Founder — Cloud app deployment platform. Building SaaS marketplace for self-hosting & selling software services | More• Platform for packaging, deploying, and selling applications• Self-hosting infrastructure for developers • SaaS marketplace capabilities |
| Minekube 2018-Present |
Founder — Cloud-native Minecraft infra. Gate proxy (50% perf boost), 100+ OSS contributions, millions served | More• Developed Minekube Connect cloud-native TCP edge network• Created Gate high-performance reverse proxy • DDoS-protected developer platform • Leading team of developers • Positioned as "The Cloudflare for Minecraft" |
| MyPvP 2014-2018 |
Founded SkyPvP gaming network. 500K+ registered players, led team of 15 | More• Founded prominent SkyPvP Java edition game network• Managed community of 400 avg concurrent players • Led team of 15 members • First online shop at age 14 |





