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@rust-wiiu

rust-wiiu

Rust for Wii U Homebrew

Rust on the Wii U

Caution

EXPERIMENTAL: Expect bugs, unexpected behaviour, changing APIs, and incomplete documentation.

Note

Currently, rust-wiiu is developed and tested solely on a Linux system. Scripts or other platform-specific elements might need some changing to work on other platforms. If you find an incompatibility, feel free to create an issue or submit a fix via pull request.

To get more information or you want to know how to get started, take a look at Book for U. If you want to contribute, take a look at our Contributing Guidelines.

Goal

The goal of this project is to create a simple way to write Wii U homebrew software in Rust by providing a complete, Rust-native toolchain for CafeOS, the operating system of the Wii U.

Acknowledgements

We would like to thank the contributors to devkitPro, wiiu-env, and the entire Wii U homebrew scene. Without your work, this project would not be possible. We aim for collaboration, not competition.

Legal

"This project" refers to all code provided by the Github Organisation "rust-wiiu".

rust-wiiu is not affiliated with, authorized, maintained, sponsored, or endorsed by Nintendo. Wii U™ is a registered trademark of Nintendo Co., Ltd.

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  1. cafe-rs cafe-rs Public

    Wii U SDK

    Rust 2

  2. cafe-sys cafe-sys Public

    Bindings for the Wii U system APIs.

    Rust

  3. cafe-scripts cafe-scripts Public

    Build scripts

    Rust

  4. cafe-rt cafe-rt Public

    Minimal startup / runtime for Wii U homebrew software.

    Rust

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